Monthly Archives: November 2016

rtom #3 – Approach to Data

This is a follow-on from “RealTime Offer Management” (RTOM) post published on 19th November 2016 which can be found here. The incentive for building the RTOM application was in looking at how to implement an Event Enabled Enterprise (E3) in a … Continue reading

Posted in Architecture, Gaming, Hospitality, IT Strategy, Product Development, Realtime Offers, Software Development, Uncategorized | 2 Comments

rtom #2 – Design Overview

This is a follow-on from “RealTime Offer Management” (RTOM) post published on 19th November 2016 which can be found here. Before diving into the details of what I ended up building, I want to document the overall “grand plan” and … Continue reading

Posted in Architecture, Gaming, Hospitality, Realtime Offers, Software, Software Development | 1 Comment

Real Time Offer Management

A year or so ago for family reasons I needed to head back to Europe from a fantastic job at Marina Bay Sands in Singapore.  The experience of working in an Integrated Resort (Hotel, Casino, Retail, Conference Centre) is one that … Continue reading

Posted in Architecture, Gaming, Hospitality, IT Strategy, Product Development, Realtime Offers, Software Development | 2 Comments

Software Build v Buy

During a recent discussion I was asked if I was a supporter of “buy” or “build” philosophy for software solutions. Whilst I think this is an unusual question as I feel you should evaluate each software component on its merits, it is … Continue reading

Posted in Architecture, IT Strategy, Software, Software Development | 2 Comments