Category Archives: Software

rtom #4 – Building a Rules Engine

This is a follow-on from “RealTime Offer Management” (RTOM) series of posts, the first of which can be found here.  A complete list of articles in this series is included at the bottom of this post.     When first visualising … Continue reading

Posted in Architecture, Gaming, Hospitality, IT Strategy, Product Development, Realtime Offers, Software, Software Development | 1 Comment

rtom #2 – Design Overview

This is a follow-on from “RealTime Offer Management” (RTOM) post published on 19th November 2016 which can be found here. Before diving into the details of what I ended up building, I want to document the overall “grand plan” and … Continue reading

Posted in Architecture, Gaming, Hospitality, Realtime Offers, Software, Software Development | 1 Comment

Software Build v Buy

During a recent discussion I was asked if I was a supporter of “buy” or “build” philosophy for software solutions. Whilst I think this is an unusual question as I feel you should evaluate each software component on its merits, it is … Continue reading

Posted in Architecture, IT Strategy, Software, Software Development | 2 Comments